Attempting to open a .generated.h file using intellisense results in an error due to the file not being found as the proper search file paths were not added when generating the project files.
Please read: I'm not 100% sure if this is required, as the users who reported it did not mention it, but to have this work properly in 4.19, I had to open the solutions properties > NMake > Include Search Path and click in the field once. No edit needed to be made, but after that, I was able to open the .generated.h through the steps listed above in 4.19. I tried this in 4.20 and it did not resolve the error. See the attached images for differences.
Regression?: Yes
This does not occur in 4.19.2
UE4.20 is missing the IntelliSense IncludePath for the *.generated.h files
UE4.20 is missing the IntelliSense IncludePath for the *.generated.h files
Cannot open Source File ".generated.h"
UE4.20 is missing the IntelliSense IncludePath for the *.generated.h files
.generated.h not found but it exists
UE4.20 and Visual Studio 2017 Errors
Visual Studio Intellisense Cannot Open Generated.h Files in 4.20
Head over to the existing Questions & Answers thread and let us know what's up.
| 276 |
| Component | UE - Foundation - Cpp Tools - UnrealHeaderTool |
|---|---|
| Affects Versions | 4.20, 4.21 |
| Target Fix | 4.20.3 |
| Fix Commit | 4308681 |
|---|
| Created | Jul 23, 2018 |
|---|---|
| Resolved | Aug 22, 2018 |
| Updated | Dec 13, 2018 |