When importing an fbx file and using 'generate lightmap uvs', the light map coordinate index will not update correctly.
Working properly in 4.19 CL# 4033788
Found in 4.20 CL# 4212847 and 4.21 CL# 4221482
This is a regression.
Results:
The lightmap coordinate index will be set to 0
Expected:
The lightmap coordinate index would be set to 1
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
UE-81742 DXGI_ERROR_INVALID_CALL
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
I am not able to find world outliner how to enable it?
Installer 4.10 failed with error code R-1603
UE5.0.2 How to resolve error code (Xcode install) when trying to launch UE5.0.2 after install
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-62064 in the post.