Description

When importing Animation FBX files into 4.20 the following error is received: "Failure to Import - Mesh contains root bone as root but animation doesn't contain the root track."

The importing process works as intended in 4.19.2 (CL-4033788), this is a regression. This issue was reported and tested in 4.20 (CL-4212847). This issue was reproduced in Main 4.21 (CL-4221482)

Steps to Reproduce
  1. Download the attached FBX files
  2. Open the UE4 Editor and create a new blank project
  3. Import SK_Brother.fbx
  4. Import AS_Brother_GenCrank.fbx

Results: Failure to Import - Mesh contains root bone as root but animation doesn't contain the root track.

Expected: Animation FBX is imported correctly

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Fixed
ComponentTools
Affects Versions4.204.21
Target Fix4.20.1
Fix Commit4229288
CreatedJul 23, 2018
ResolvedJul 24, 2018
UpdatedSep 19, 2018
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