Player/Visibility Collision doesn't work with InstancedStaticMesh or HierarchiInstancedStaticMesh components.
Found in 4.19 CL# 4033788, 4.20 CL# 4212847, 4.21 CL# 4221482
Results:
The actor will be unaffected by the view modes
Expected:
They would work with the viewmodes
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-62109 in the post.
| 1 |
| Component | UE - Simulation - Physics |
|---|---|
| Affects Versions | 4.19, 4.20, 4.21 |
| Target Fix | 4.23 |
| Created | Jul 24, 2018 |
|---|---|
| Resolved | Jun 13, 2019 |
| Updated | Jul 8, 2019 |