The Actor Sequencer Timeline appears to not be able to correctly recognize the variables manipulated within the viewport. Thus, when attempting to add a keyframe after moving a component, within the viewport, the add keyframe button does not correctly reflect the transform.
This was reported and tested in 4.20 (CL-4212847). This issue was reproduced in 4.19.2 (CL-4033788) and Main 4.21 (CL- 4233289)
Results: In the [Actor] Sequencer Timeline, the location of the Cube Component is not set to the Transform of the Cube Component within the viewport, and is instead set to the default transform.
Expected: The Cube Component's transform should be added to the timeline at the current time.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-62188 in the post.
2 |
Component | UE - Anim - Sequencer |
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Affects Versions | 4.19.2, 4.20, 4.21 |
Created | Jul 26, 2018 |
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Resolved | Jul 26, 2018 |
Updated | Sep 19, 2018 |