InstancedStaticMeshComponent is not properly updated when Actor enabled collision changes.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-62502 in the post.
5 |
Component | UE - Simulation - Physics |
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Affects Versions | 4.20 |
Created | Aug 3, 2018 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |