Using a Sub Anim Instance causes a sub instance loop error when referencing another Animation Blueprint. This is a regression from 4.19.2 (CL-4033788) as it complied without error.
This issue was reported and tested in 4.20.1 (CL-4233996) and reproduced in Main 4.21 (CL-4258917)
Results: Compile Error
Expected: Successful Compile of Cube_AnimBP
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-62613 in the post.
3 |
Component | OLD - Anim |
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Affects Versions | 4.20.1, 4.21 |
Target Fix | 4.21 |
Created | Aug 7, 2018 |
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Resolved | Aug 20, 2018 |
Updated | Oct 21, 2019 |