When the game window is set to be windowed and maximized, setting a console variable changes the window's state from being maximized to its default size.
This is a regression as it is working as expected in 4.19.2 (CL-4033788). This issue was reported and tested in 4.20.1 (CL-4233996). It was reproduced in Main 4.21 (CL-4280116).
Results: The game window reverts to its default size
Expected: The game window remains maximized
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-62900 in the post.
4 |
Fix Commit | 4522768 |
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Created | Aug 14, 2018 |
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Resolved | Oct 29, 2018 |
Updated | Feb 14, 2020 |
5005 - projectgheist |