Adding components in an Actor then undoing them after an action in the Viewport, leaves sub-components behind.
This is a regression from 4.19.2 (CL-4033788). This issue was reported and tested in 4.20.1 (CL-4233996). It was reproduced in Main 4.21 (CL-4280116)
Results: The two lights now have "BillboardComponent_1" and "BillboardComponent_2" sub-components visible in the details panel
Expected: The light is moved back to its location without added sub-components
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-62908 in the post.
3 |
Component | UE - Gameplay |
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Affects Versions | 4.20.1, 4.21 |
Target Fix | 4.21 |
Created | Aug 14, 2018 |
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Resolved | Oct 12, 2018 |
Updated | Oct 12, 2018 |