Stereo layers persist in the HMD after VR Preview is closed. This persists through opening other maps and using VR Preview in those maps.
Stream | Changelist | Occurs? |
---|---|---|
//UE4/Main | 4305553 | Yes |
//UE4/Main | 4298992 | No |
Note: 4298992 in //UE4/Main is the CL just before //UE4/Dev-VR's copy-up.
Expected Results: Stereo Layers are removed with the rest of the map when VR Preview is closed
Observed Results: Stereo Layers persist in the HMD even after VR Preview is closed.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-63210 in the post.
1 |
Component | UE - Platform - XR |
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Affects Versions | 4.21 |
Target Fix | 4.21 |
Created | Aug 22, 2018 |
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Resolved | Sep 10, 2018 |
Updated | Sep 16, 2019 |