The Sound Attentuation is not ignored when disabled as audio played from a Blueprint.
Tested in 4.19.2 (CL - 4033788), 4.20.2 (CL - 4302132), 4.21 (CL - 4313833)
Expected: The Audio should be playing.
Result: The Audio cannot be heard.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-63295 in the post.
4 |
Component | UE - Audio |
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Affects Versions | 4.20.2, 4.21 |
Target Fix | 4.21 |
Created | Aug 24, 2018 |
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Resolved | Oct 18, 2018 |
Updated | May 6, 2024 |