Add support for 16-bit per component format for POSITION in vertex buffers as an option.
Half-precision is already supported for UVs and TANGENTS on a per model basis, and was hoping that this would eventually be supported for POSITIONS too. Are there any plans for this in the future?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-63880 in the post.
4 |
Component | UE - Graphics Features |
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Affects Versions | 4.20, 4.21 |
Created | Sep 7, 2018 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |