Instanced Static Mesh Actors created with (new in 4.20) ISM Merge tool do not immediately appear when duplicated.
Confirmed in 4.21 Main @ CL 4374913
Result: Duplicate actor meshes are not visible until reloading level or building lighting
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-64270 in the post.
2 |
Component | UE - World Creation - Worldbuilding Tools - HLOD |
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Affects Versions | 4.20.2, 4.21 |
Target Fix | 4.23 |
Created | Sep 19, 2018 |
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Resolved | Jul 10, 2019 |
Updated | Jul 23, 2019 |