Description

Get Input Touch State produces incorrect vector position when using it on Android.

 

 

Tested in 4.19.2 (CL - 4033788), 4.20.3 (CL - 4369336), 4.21 (CL - 4395058)

Steps to Reproduce
  1. Download and open the attached project
  2. Launch project on a connected Android device
  3. Touch Android screen and move finger to different spots on the screen

 

Result: The button widget does not move aligned with the finger position

Expected: The button widget should move along with the finger position

Callstack

OS: Windows 10 Enterprise 64-bit
Processor: Intel(R) Xeon(R) CPU E5-2643 v3 @ 3.40GHz, ~3.4GHz
Memory: 64GB
GPU: NVIDIA GeForce GTX 980
GPU Driver: 21.21.13.7290
IDE: VS 2015 Pro 

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-64453 in the post.

0
Login to Vote

By Design
ComponentUE - Gameplay - Input
Affects Versions4.19.24.214.20.3
CreatedSep 25, 2018
ResolvedOct 8, 2018
UpdatedSep 16, 2019
View Jira Issue