Android Studio does not properly parse the UE4DataFormatters_2ByteChars.py distributed in 4.20.
Follow the steps to use Android Studio debugging on Android here:
https://docs.unrealengine.com/en-us/Platforms/Mobile/Android/AndroidDebugging
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-64737 in the post.
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Component | UE - Platform - Mobile |
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Affects Versions | 4.21 |
Target Fix | 4.21 |
Created | Oct 3, 2018 |
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Resolved | Oct 3, 2018 |
Updated | Sep 16, 2019 |