Android Studio does not properly parse the UE4DataFormatters_2ByteChars.py distributed in 4.20.
Follow the steps to use Android Studio debugging on Android here:
https://docs.unrealengine.com/en-us/Platforms/Mobile/Android/AndroidDebugging
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-64737 in the post.
| 0 |
| Component | UE - Platform - Mobile |
|---|---|
| Affects Versions | 4.21 |
| Target Fix | 4.21 |
| Created | Oct 3, 2018 |
|---|---|
| Resolved | Oct 3, 2018 |
| Updated | Sep 16, 2019 |