Create a shader similar to the ar_passthrough_material screen shot.
Backgorund shown in objects using the shader should align with the actual passthrough background
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-64750 in the post.
15 |
Component | UE - Platform - XR |
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Target Fix | 4.23 |
Created | Oct 3, 2018 |
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Resolved | Apr 19, 2019 |
Updated | Jul 15, 2019 |