The editor is very desaturated and bright when Frame Buffer Pixel Format is set to Float RGBA
This does not occur when set to 8bit RGBA or 10bit RGB, 2bit Alpha
Expected: Editor is of its normal color
Result: Editor much more desaturated
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-64833 in the post.
7 |
Component | UE - Virtual Production |
---|---|
Affects Versions | 4.20, 4.21 |
Target Fix | 4.23 |
Fix Commit | 5239877 |
---|---|
Main Commit | 6890764 |
Created | Oct 4, 2018 |
---|---|
Resolved | Feb 28, 2019 |
Updated | Aug 20, 2019 |