When cooking the DDC key for a material layers parameter set may become invalid which causes issues reading/writing to the global material shader map and can lead to a crash. See original UDN post for a detailed explanation.
Create a material using material layers feature.
Cook package.
Cook task may crash.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-64850 in the post.
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Component | UE - Graphics Features |
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Affects Versions | 4.19, 4.20, 4.21 |
Target Fix | 4.22 |
Fix Commit | 4734852 |
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Created | Oct 5, 2018 |
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Resolved | Jan 16, 2019 |
Updated | Aug 9, 2019 |