IntValue and BoolValue is always indefinite value in UAIDataProvider_QueryParams::BindData().
Attach the result of Watch in VS.
1. Open QAGame project.
2. Open EQS_RandomLocation.uasset.
3. Enable Reference Value and select QueryParams in DataBinding .
4. Selecting EQSTestingPawn in viewport.
5. Adding QueryConfig and set value 1.0.
6. At that time, IntValue and BoolValue is indefinite value in UAIDataProvider_QueryParams::BindData.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-64965 in the post.