Using a TimeStretchCurve in an Animation Montage doesn't cause it to slow down or speed up when keys are added to the curve.
Link to API: [Link Removed]
This was reported and tested in 4.20.3 (CL-4369336). This was reproduced in 4.19.2 (CL-4033788) and Main 4.22 (CL-4435744)
Result: Nothing happens
Expected: The Montage speeds up or slows down as described in its API.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-64995 in the post.
16 |
Component | UE - Anim - Gameplay |
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Affects Versions | 4.19.2, 4.22, 4.20.3 |
Target Fix | 5.0-early access |
Fix Commit | 14494355 |
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Created | Oct 9, 2018 |
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Resolved | Dec 8, 2020 |
Updated | Apr 28, 2021 |