There is this new variable. bDisableExposure which is set true when Feature level isn't SM5. Exposure bias should be supported on other platforms too.
PR: https://github.com/EpicGames/UnrealEngine/pull/5166/files
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-65178 in the post.
| 0 |
| Component | UE - Platform - Mobile |
|---|---|
| Affects Versions | 4.21 |
| Target Fix | 4.21 |
| Created | Oct 12, 2018 |
|---|---|
| Resolved | Oct 18, 2018 |
| Updated | Sep 16, 2019 |