Description

LDR does not appear to be preserved when using media textures in widgets. 

Steps to Reproduce
  1. Create a widget with an image that uses a media texture as its brush
  2. Create and add widget to the viewport
  3. Enable HDR

RESULT:
The video appears over exposed no matter what HDR settings are used.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-65670 in the post.

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Won't Fix
ComponentMedia Framework
Affects Versions4.21
CreatedOct 23, 2018
ResolvedAug 18, 2021
UpdatedAug 18, 2021
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