Cooking will fail while attempting to convert a non-data-only Blueprint class based on the native UAnimNotify class when Blueprint nativization is enabled.
Workaround in lieu of a fix would be to exclude AnimNotify-based BPs from nativization, by adding to project's DefaultEditor.ini:
[BlueprintNativizationSettings]
+ExcludedAssetTypes=/Script/Engine.AnimNotify
[2018.10.25-20.40.58:878][217]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: === Handled ensure: === [2018.10.25-20.40.58:878][217]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [2018.10.25-20.40.58:878][217]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: Ensure condition failed: bFoundLinker [File:D:\Build\++UE4+Release-4.19+Compile\Sync\Engine\Source\Developer\BlueprintNativeCodeGen\Private\BlueprintNativeCodeGenManifest.cpp] [Line: 223] [2018.10.25-20.40.58:879][217]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: Failed to identify the asset package that '/Game/NewBlueprint' belongs to.
[2018.10.25-20.40.58:879][217]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x000000001EB3B706 UE4Editor-Core.dll!UnknownFunction []
[2018.10.25-20.40.58:884][218]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x000000001E89AE3A UE4Editor-Core.dll!UnknownFunction []
[2018.10.25-20.40.58:884][218]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x000000001E8AECD6 UE4Editor-Core.dll!UnknownFunction []
[2018.10.25-20.40.58:885][218]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x000000003C67D3A3 UE4Editor-BlueprintNativeCodeGen.dll!UnknownFunction []
[2018.10.25-20.40.58:885][218]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x000000003C68404E UE4Editor-BlueprintNativeCodeGen.dll!UnknownFunction []
[2018.10.25-20.40.58:885][218]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x000000003C68077A UE4Editor-BlueprintNativeCodeGen.dll!UnknownFunction []
[2018.10.25-20.40.58:885][218]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x00000000140F8EA1 UE4Editor-UnrealEd.dll!UnknownFunction []
[2018.10.25-20.40.58:886][218]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x000000001415C0B5 UE4Editor-UnrealEd.dll!UnknownFunction []
[2018.10.25-20.40.58:886][218]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x000000001400A580 UE4Editor-UnrealEd.dll!UnknownFunction []
[2018.10.25-20.40.58:886][218]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x0000000014031CB0 UE4Editor-UnrealEd.dll!UnknownFunction []
[2018.10.25-20.40.58:886][218]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x0000000019B0EB20 UE4Editor-Cmd.exe!UnknownFunction []
[2018.10.25-20.40.58:886][218]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x0000000019B069FA UE4Editor-Cmd.exe!UnknownFunction []
[2018.10.25-20.40.58:887][218]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x0000000019B06C4A UE4Editor-Cmd.exe!UnknownFunction []
[2018.10.25-20.40.58:887][218]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x0000000019B14177 UE4Editor-Cmd.exe!UnknownFunction []
[2018.10.25-20.40.58:887][218]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x0000000019B14FBF UE4Editor-Cmd.exe!UnknownFunction []
[2018.10.25-20.40.58:887][218]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x000000006FD71FE4 KERNEL32.DLL!UnknownFunction []
[2018.10.25-20.40.58:887][218]UATHelper: Packaging (Windows (64-bit)): LogInit: Display: LogOutputDevice: Error: [Callstack] 0x000000007117CB31 ntdll.dll!UnknownFunction []
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-65824 in the post.
41 |
Component | OLD - Anim |
---|---|
Affects Versions | 4.19, 4.20, 4.21 |
Target Fix | 4.23 |
Created | Oct 25, 2018 |
---|---|
Resolved | Jul 11, 2019 |
Updated | Jul 12, 2019 |