Description

It seems that the first time an animation is played, the character pop into place.

Steps to Reproduce
  • Create an AnimBP and use a Random Sequence Player, setup 2 animations, and shuffle mode checked. 
  • add your blend time to be less than half the time of the animation
  • It does blend correctly in animBP preview
  • Place your character with anim BP set inside a level
  • play in editor
  • the first time of each animations, the blending will not happen. 

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-66090 in the post.

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Fixed
ComponentOLD - Anim
Affects Versions4.20.3
Target Fix4.25
Fix Commit10512602
Main Commit11088765
CreatedNov 1, 2018
ResolvedDec 4, 2019
UpdatedMay 18, 2020