When introduced with two Steam NetDrivers/NetConnections to the same user, instead of closing out the communications on a per channel basis, the entire session is removed from the connection list. This incorrectly handles the data that we do have about a connection and can cause issues regarding data being sent.
It's also potentially what causes communications to timeout incorrectly.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-66212 in the post.