Skeletal Mesh Ref Skeleton can be built before Skeleton has finished loading, meaning it misses Virtual Bones. Need to force Skeleton to finish loading before building ref skeleton (Like animation assets)
Timing dependent on loading, not sure how to reproduce.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-66234 in the post.
7 |
Component | OLD - Anim |
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Target Fix | 4.23 |
Created | Nov 7, 2018 |
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Resolved | Jul 19, 2019 |
Updated | Feb 12, 2020 |