The editor crashes when adding an actor to the level that contains a widget component (the class has to have been set (if the class is set to none the crash will not occur)) and the setting "Support Material Layers" has been set to true.
Result: The editor will crash
Expected: The actor would be added to the scene without issue
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-66451 in the post.
5 |
Component | UE - Graphics Features |
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Affects Versions | 4.21 |
Target Fix | 4.22 |
Created | Nov 13, 2018 |
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Resolved | Dec 4, 2018 |
Updated | Feb 12, 2019 |