1. Create a c++ project at mac.
2. Generate Xcode workspace and see the Bundle Identifier name.
3. Change the Bundle Identifier in the ProjectSettings IOS category.
4. Regenerate Xcode workspace and see the Bundle Identifier name.
The name is unchanged.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-66482 in the post.
0 |
Component | UE - Platform - Mobile |
---|---|
Affects Versions | 4.20.3 |
Created | Nov 14, 2018 |
---|---|
Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |