Converting an Actor to spawnable/possessable in a Sequence causes it lose its position in the track panel. If the Actor was in a folder it will need to be added back to that folder.
This was reported and tested in 4.21 (CL-4541578). This was reproduced in 4.20.3 (CL-4369336) and Main 4.22 (CL-4568836)
Results: Actor is converted to spawnable and looses its organized position in the sequencer.
Expected: The actor is converted and stays in its given location/folder structure in sequencer.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-66568 in the post.
3 |
Component | UE - Anim - Sequencer |
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Affects Versions | 4.21, 4.22, 4.20.3 |
Target Fix | 4.22 |
Created | Nov 15, 2018 |
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Resolved | Nov 21, 2018 |
Updated | Feb 12, 2019 |