This happens only on 4.21 via Launcher.
UE4 editor running with "DebugGame Editor" configuration fails to launch
The error log is below.
ERROR: System.IO.DirectoryNotFoundException: Could not find a part of the path 'D:\Epic Games\UE_4.21\Engine\Intermediate\Build\Win64\UE4\Debug\Launch\Launch.precompiled'.
I guess the "Debug" path is incorrect and "DebugGame" is correct.
Can't find: \UE4\ Debug \Launch\Launch.precompiled
Can find: \UE4\ DebugGames \Launch\Launch.precompiled
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-66753 in the post.
3 |
Component | UE - Foundation - Cpp Tools |
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Affects Versions | 4.21 |
Target Fix | 4.21.1 |
Fix Commit | 4596795 |
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Created | Nov 20, 2018 |
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Resolved | Nov 27, 2018 |
Updated | Sep 16, 2019 |