Batch rendering still works if launched from the engine using Sequence Render Movie. However it only outputs the first CustomRenderPass argument when attempting it from a Command Line Interface. This is a regression from 4.20.3 (CL-4369336).
This was reported and tested in 4.21 (CL-4541578). This was reproduced in Main 4.22 (CL-4594480)
Results: AmbientOcclusion is the only one rendered
Expected: AmbientOcclusion, BaseColor, FinalImage, and CustomDepth should be rendered
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-66897 in the post.
3 |
Component | UE - Anim - Sequencer |
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Affects Versions | 4.21, 4.22 |
Target Fix | 4.21.1 |
Fix Commit | 4599848 |
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Created | Nov 27, 2018 |
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Resolved | Nov 27, 2018 |
Updated | Apr 29, 2020 |