Batch rendering still works if launched from the engine using Sequence Render Movie. However it only outputs the first CustomRenderPass argument when attempting it from a Command Line Interface. This is a regression from 4.20.3 (CL-4369336).
This was reported and tested in 4.21 (CL-4541578). This was reproduced in Main 4.22 (CL-4594480)
Results: AmbientOcclusion is the only one rendered
Expected: AmbientOcclusion, BaseColor, FinalImage, and CustomDepth should be rendered
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-66897 in the post.
| 3 |
| Component | UE - Anim - Sequencer |
|---|---|
| Affects Versions | 4.21, 4.22 |
| Target Fix | 4.21.1 |
| Fix Commit | 4599848 |
|---|
| Created | Nov 27, 2018 |
|---|---|
| Resolved | Nov 27, 2018 |
| Updated | Apr 29, 2020 |