The current GetClassDefaults is overly restrictive in what it allows to be modified and not. Object properties that point outwards (i.e. non-instanced) should be accessible.
Try to get at a basic data asset reference using GetClassDefaults node.
Fail.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-67227 in the post.
0 |
Component | UE - Gameplay - Blueprint Editor |
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Target Fix | 4.24 |
Created | Dec 5, 2018 |
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Resolved | Jul 18, 2019 |
Updated | Jun 6, 2022 |