When Slot animation by AnimMontage and AnimationTrack is done at the same time, the blend result differs from expectation.
Probably because if AnimMontage's loop playback by EventTrack is executed, that AnimMontage will affect the subsequent animation control result by AnimationTrack. For example, stopping AnimMontage with EventTrack before control by AnimationTrack does not cause this problem.
or
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-67413 in the post.
3 |
Component | UE - Anim - Sequencer |
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Affects Versions | 4.21 |
Created | Dec 11, 2018 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |