Description

When Slot animation by AnimMontage and AnimationTrack is done at the same time, the blend result differs from expectation.

Probably because if AnimMontage's loop playback by EventTrack is executed, that AnimMontage will affect the subsequent animation control result by AnimationTrack. For example, stopping AnimMontage with EventTrack before control by AnimationTrack does not cause this problem.

Steps to Reproduce
  1. Add EventTrack to Sequencer to play looping AnimMontage
  2. Added Section of AnimationTrack where Blend curve was adjusted after added EventTrack
  3. Play

or

  1. Open attaced repro project
  2. PIE

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-67413 in the post.

3
Login to Vote

Won't Fix
ComponentUE - Anim - Sequencer
Affects Versions4.21
CreatedDec 11, 2018
ResolvedAug 18, 2021
UpdatedAug 18, 2021
View Jira Issue