Mesh Particle System made to show a visualization of a shockwave will not render with the refraction component of the material unless a static mesh with the material applied to it is also in camera view.
1. Open Attached ParticleTestProject.uproject found in RefractionTest.zip
2. PIE
3. Rotate Camera to the Right until Sphere Mesh is visible
RESULTS: Refraction in Particle Effect works in Editor, DOES NOT work when first PIE, works again when Sphere is in Camera View
EXPECTED: Refraction Effect from material should always be present in Particle Effect.
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Graphics Features |
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Affects Versions | 4.7 |
Target Fix | 4.7 |
Created | Dec 16, 2014 |
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Resolved | Dec 17, 2014 |
Updated | Apr 27, 2018 |