Comment from user in crash group
Assertion failed: RawTrack.PosKeys.Num() == 1 || RawTrack.PosKeys.Num() == TotalNumOfFrames [File:D:\Build\++UE4\Sync\Engine\Source\Runtime\Engine\Private\Animation\AnimSequence.cpp] [Line: 1797] UE4Editor_Engine!CropRawTrack() [animsequence.cpp:1798] UE4Editor_Engine!UAnimSequence::CropRawAnimData() [animsequence.cpp:2058] UE4Editor_Persona!SAnimationScrubPanel::OnCropAnimSequence() [sanimationscrubpanel.cpp:481] UE4Editor_Persona!TBaseSPMethodDelegateInstance<0,SAnimationScrubPanel,0,void __cdecl() [delegateinstancesimpl.h:355] UE4Editor_KismetWidgets!SScrubWidget::OnSequenceCroppedCalled() [sscrubwidget.cpp:526] UE4Editor_KismetWidgets!TBaseSPMethodDelegateInstance<0,SScrubWidget,0,void __cdecl() [delegateinstancesimpl.h:355] UE4Editor_Slate!SMenuEntryBlock::OnClicked() [smenuentryblock.cpp:1037] UE4Editor_Slate!SMenuEntryBlock::OnMenuItemButtonClicked() [smenuentryblock.cpp:988] UE4Editor_Slate!TBaseSPMethodDelegateInstance<0,SMenuEntryBlock,0,FReply __cdecl() [delegateinstancesimpl.h:279] UE4Editor_Slate!SButton::OnMouseButtonUp() [sbutton.cpp:290] UE4Editor_Slate!SMenuEntryButton::OnMouseButtonUp() [smenuentryblock.cpp:385] UE4Editor_Slate!FEventRouter::Route<FReply,FEventRouter::FToLeafmostPolicy,FPointerEvent,<lambda_1002768c627006711ef2f351a87ec0e7> >() [slateapplication.cpp:270] UE4Editor_Slate!FSlateApplication::RoutePointerUpEvent() [slateapplication.cpp:5528] UE4Editor_Slate!FSlateApplication::ProcessMouseButtonUpEvent() [slateapplication.cpp:6087] UE4Editor_Slate!FSlateApplication::OnMouseUp() [slateapplication.cpp:6060] UE4Editor_ApplicationCore!FWindowsApplication::ProcessDeferredMessage() [windowsapplication.cpp:1831] UE4Editor_ApplicationCore!FWindowsApplication::DeferMessage() [windowsapplication.cpp:2281] UE4Editor_ApplicationCore!FWindowsApplication::ProcessMessage() [windowsapplication.cpp:929] UE4Editor_ApplicationCore!FWindowsApplication::AppWndProc() [windowsapplication.cpp:766] user32!UserCallWinProcCheckWow() user32!DispatchMessageWorker() UE4Editor_ApplicationCore!FWindowsPlatformApplicationMisc::PumpMessages() [windowsplatformapplicationmisc.cpp:130] UE4Editor!FEngineLoop::Tick() [launchengineloop.cpp:3615] UE4Editor!GuardedMain() [launch.cpp:174] UE4Editor!GuardedMainWrapper() [launchwindows.cpp:145] UE4Editor!WinMain() [launchwindows.cpp:276] UE4Editor!__scrt_common_main_seh() [exe_common.inl:283] kernel32!BaseThreadInitThunk() ntdll!RtlUserThreadStart()
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-67609 in the post.
1 |
Component | OLD - Anim |
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Affects Versions | 4.20, 4.21, 4.22 |
Target Fix | 4.25 |
Created | Dec 14, 2018 |
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Resolved | Mar 26, 2020 |
Updated | Jul 30, 2020 |