When converting to spawnable the transform of an actor is not correctly updated if it has an attach track.
RESULT:
The object will change location, when it should remain in the same place.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-67677 in the post.
| 1 |
| Component | UE - Anim - Sequencer |
|---|---|
| Affects Versions | 4.21e2 |
| Target Fix | 4.22 |
| Created | Dec 17, 2018 |
|---|---|
| Resolved | Dec 18, 2018 |
| Updated | May 7, 2020 |