When converting to spawnable the transform of an actor is not correctly updated if it has an attach track.
RESULT:
The object will change location, when it should remain in the same place.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-67677 in the post.
1 |
Component | UE - Anim - Sequencer |
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Affects Versions | 4.21e2 |
Target Fix | 4.22 |
Created | Dec 17, 2018 |
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Resolved | Dec 18, 2018 |
Updated | May 7, 2020 |