Description

Editor crashes when entering VR Edit Mode with WMR HMD

Steps to Reproduce

Prerequisites: WMR HMD and Windows Version 1803 (17134) or higher

  1. Enable WMR plugin and restart editor
  2. Enter VR Edit Mode ("VR Mode") from toolbar
  3. Engine will crash
Callstack
UE4Editor_Engine!UGameViewportClient::GetWindow() [d:\build\++ue4\sync\engine\source\runtime\engine\classes\engine\gameviewportclient.h:312]
UE4Editor_WindowsMixedRealityHMD!WindowsMixedReality::FWindowsMixedRealityHMD::OnStartGameFrame() [d:\build\++ue4\sync\engine\plugins\runtime\windowsmixedreality\source\windowsmixedrealityhmd\private\windowsmixedrealityhmd.cpp:296]
UE4Editor_Engine!UWorld::Tick() [d:\build\++ue4\sync\engine\source\runtime\engine\private\leveltick.cpp:1322]
UE4Editor_UnrealEd!UEditorEngine::Tick() [d:\build\++ue4\sync\engine\source\editor\unrealed\private\editorengine.cpp:1543]
UE4Editor_UnrealEd!UUnrealEdEngine::Tick() [d:\build\++ue4\sync\engine\source\editor\unrealed\private\unrealedengine.cpp:403]
UE4Editor!FEngineLoop::Tick() [d:\build\++ue4\sync\engine\source\runtime\launch\private\launchengineloop.cpp:3699]
UE4Editor!GuardedMain() [d:\build\++ue4\sync\engine\source\runtime\launch\private\launch.cpp:174]
UE4Editor!GuardedMainWrapper() [d:\build\++ue4\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:145]
UE4Editor!WinMain() [d:\build\++ue4\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:276]
UE4Editor!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:283]
kernel32
ntdll

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-67737 in the post.

0
Login to Vote

Fixed
ComponentUE - Platform - XR
Affects Versions4.214.21.2
Target Fix4.22
Fix Commit5482562
Main Commit5487102
Release Commit5482562
CreatedDec 19, 2018
ResolvedMar 21, 2019
UpdatedSep 16, 2019
View Jira Issue