In 4.21.1 it is no longer possible to perform a Hot Reload when the game is open in the Editor and using the DebugGame Editor configuration.
REGRESSION:
Yes. A Hot Reload was possible in 4.20.3 when using the DebugGame Editor configuration
RESULT:
The build fails with a message similar to the following: 2>LINK : fatal error LNK1104: cannot open file 'D:\Unreal Projects\Current Issues\TestDebug2\Binaries\Win64\UE4Editor-TestDebug2-Win64-DebugGame.dll'
EXPECTED:
The build completes successfully and a Hot Reload is performed to update the project in the Editor.
WORKAROUND:
Close the Editor and perform a normal non-Hot Reload build in Visual Studio.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-67911 in the post.
3 |
Component | UE - Foundation - Cpp Tools - Hot Reload |
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Affects Versions | 4.21.1, 4.22 |
Target Fix | 4.22 |
Created | Dec 31, 2018 |
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Resolved | Jan 19, 2019 |
Updated | Feb 12, 2019 |