Blueprint Shape components have a Shape Material property that can be set in its Details or via Get and Set functions in the Event Graph. These are never displayed in the viewport or during runtime regardless of settings.
It doesn't seem like these are supposed to have Material settings.
1. Launch: UE4Editor.exe (any project)
2. Create a new Actor Blueprint
3. Add a Box component
4. In the Details panel, give it a Shape Material
5. Disable Hidden in Game
6. Drag the BP into the level
7. PIE
Results:
The box appears in the level without a material.
I am not able to find world outliner how to enable it?
How can i modify the param name in EQS node
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
Installer 4.10 failed with error code R-1603
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Hey, why do i get this when i snap two similar meshes together?
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay |
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Affects Versions | 4.6.1, 4.7 |
Target Fix | 4.9 |
Fix Commit | 2613398 |
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Created | Dec 17, 2014 |
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Resolved | Jul 8, 2015 |
Updated | Apr 27, 2018 |