From what I could see this is different than JIRA issue [Link Removed].
All the selected nodes information seem correct until the NodeObject->Delete(Sequence) in SAnimNotifyPanel::DeleteSelectedNodeObjects().
[Link Removed]
[Image Removed]
How does TextureRenderTarget2D get TArray<uint8> type data?
UMG RichText not appear image when packaged
How do I set a material as a post-processing material?
Why does the REMOVE method of map container remove elements have memory leaks?
How to delete some elements correctly when deleting an array loop?
What is the difference between Camera and CineCamera?
How to implement springarm components to scale according to mouse position in spawn?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-68260 in the post.
2 |
Component | OLD - Anim |
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Affects Versions | 4.21 |
Target Fix | 4.25 |
Fix Commit | 10733121 |
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Created | Jan 10, 2019 |
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Resolved | Dec 16, 2019 |
Updated | May 18, 2020 |