Whenever dragging and dropping an actor to the Scene, the function UActorFactory:: PostSpawnActor gets called twice.
Tested in 4.20.3 (CL - 4433814), 4.21.1 (CL - 4705082), 4.22 (CL - 4708082)
UE_LOG(LogTemp, Display, TEXT("Post Spawn Actor"));
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-68348 in the post.
| 0 |
| Component | UE - Gameplay |
|---|---|
| Affects Versions | 4.21.1, 4.22, 4.20.3 |
| Created | Jan 11, 2019 |
|---|---|
| Resolved | Jan 11, 2019 |
| Updated | Sep 14, 2021 |