When modifying the contact offset in a project it appears to have no effect. The setting that worked in a previous engine version (4.19) now collide in the same way as the default settings.
Result: The two cubes will collide even though the contact offset has been changed
Expected: The Contact offset would affect the collision of the two cubes so that they no longer collide
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-68523 in the post.
10 |
Component | UE - Simulation - Physics |
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Affects Versions | 4.20.3, 4.21.2 |
Target Fix | 4.23 |
Created | Jan 15, 2019 |
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Resolved | Jun 13, 2019 |
Updated | Jan 5, 2021 |
5741 - rproepp |
7653 - Hevedy |