Description

Force feedback does not strengthen when expected on IOS.
It stays the same regardless of where the pawn is on either the red or yellow squares.

Tested on 9753_iPhone 7+ 12.0.1 and 16021_iPhone XS Max 12.0

This does not reproduce on Android.

Steps to Reproduce
  1. Open QAGame
  2. Edit > Project Settings
  3. Select Maps & Modes in the left panel
  4. Set Game Default Map to TM-Gameplay
  5. File > Package Project > IOS
  6. Install app to device
  7. Walk up to the area under the Force Feedback text
  8. Walk onto the yellow rectangle
  9. Walk onto the red square

Result: Vibration strength does not change and remains the same on the red square
Expected Result: The vibration will be stronger as the player walks closer to the red square

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Won't Fix
ComponentUE - Platform - Mobile
Affects Versions4.22
CreatedJan 15, 2019
ResolvedAug 27, 2021
UpdatedAug 27, 2021
View Jira Issue