Open OutputLog, switch to python, enter these in:
sequence = unreal.AssetToolsHelpers.get_asset_tools().create_asset('blah3', '/Game/', unreal.LevelSequence, unreal.LevelSequenceFactoryNew())
audioTrack = sequence.add_master_track(unreal.MovieSceneAudioTrack)
audioSection = audioTrack.add_section()
EXPECTED: No crash, open 'blah3' to see an audio track and an empty audio section
see description.
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Head over to the existing Questions & Answers thread and let us know what's up.
3 |
Component | UE - Anim - Sequencer |
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Target Fix | 4.22 |
Created | Jan 25, 2019 |
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Resolved | Jan 25, 2019 |
Updated | Apr 29, 2020 |