If you disable "Support PointLight WholeSceneShadows" spotlights stop casting shadows. This is working as expected in 4.20 CL# 4369336.
Found in 4.21 CL# 4753647 and 4.22 CL# 4809892
This is a regression.
Results:
No shadows will be produced from the cube
Expected:
A shadow would be cast
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-69344 in the post.
0 |
Component | UE - Graphics Features |
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Affects Versions | 4.21, 4.22 |
Target Fix | 4.22 |
Created | Jan 30, 2019 |
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Resolved | Jan 31, 2019 |
Updated | Jun 11, 2019 |