When creating a variable that is a soft reference of another asset the reference viewer appears to show this connection as a hard reference.
Result: The soft reference of the type BP_B inside of BP_A shows up as a hard reference
Expected: The reference would show up as a soft reference
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-70165 in the post.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.22, 4.21.2 |
Created | Feb 15, 2019 |
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Resolved | Feb 18, 2019 |
Updated | Feb 20, 2019 |