The centerpoint for the MinimumAreaRectangle function returns the wrong value when applied.
Tested in 4.21.2 (CL - 4753647), 4.22 (CL - 4958263)
1. Download associated project
2. Move one of the Blueprint colliders in the level somewhere within the Master Boundary Blueprint
Expected: The centerpoint for would be accurately reflected via the SceneComponent's position for each of the Blueprint Colliders
Result: The SceneComponent position does not move.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-70170 in the post.
2 |
Component | UE - Gameplay |
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Affects Versions | 4.22, 4.21.2 |
Created | Feb 15, 2019 |
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Resolved | Aug 27, 2021 |
Updated | Aug 27, 2021 |