Crash Report:
[Link Removed]
<unknown module>! KERNELBASE!RaiseException()
<unknown module>! UE4Editor_Core!FOutputDeviceWindowsError::Serialize()
<unknown module>! UE4Editor_Core!FMsg::Logf__VA()
<unknown module>! UE4Editor_CoreUObject!CastLogError()
<unknown module>! UE4Editor_BlueprintGraph!CastChecked<UBlueprint,UObject>()
<unknown module>! UE4Editor_BlueprintGraph!UK2Node_Variable::CreatePinForVariable()
<unknown module>! UE4Editor_BlueprintGraph!UK2Node_VariableGet::ReallocatePinsDuringReconstruction()
<unknown module>! UE4Editor_BlueprintGraph!UK2Node::ReconstructNode()
<unknown module>! UE4Editor_BlueprintGraph!UEdGraphSchema_K2::ReconstructNode()
<unknown module>! UE4Editor_UnrealEd!FBlueprintEditorUtils::RefreshAllNodes()
<unknown module>! UE4Editor_UnrealEd!FBlueprintEditorUtils::RegenerateBlueprintClass()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::RegenerateBlueprintClass()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::CreateExport()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::IndexToObject()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::operator<<()
<unknown module>! UE4Editor_CoreUObject!UClass::Serialize()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::Preload()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::CreateExport()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::IndexToObject()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::CreateExport()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::CreateExportAndPreload()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::LoadAllObjects()
<unknown module>! UE4Editor_CoreUObject!LoadPackageInternal()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::VerifyImportInner()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::VerifyImport()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::VerifyImportInner()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::VerifyImport()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::CreateImport()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::IndexToObject()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::operator<<()
<unknown module>! UE4Editor_CoreUObject!UObjectProperty::SerializeItem()
<unknown module>! UE4Editor_CoreUObject!FPropertyTag::SerializeTaggedProperty()
<unknown module>! UE4Editor_CoreUObject!UStruct::SerializeTaggedProperties()
<unknown module>! UE4Editor_CoreUObject!UClass::SerializeDefaultObject()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::Preload()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::RegenerateBlueprintClass()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::CreateExport()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::IndexToObject()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::operator<<()
<unknown module>! UE4Editor_CoreUObject!UClass::Serialize()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::Preload()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::CreateExport()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::IndexToObject()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::CreateExport()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::CreateExportAndPreload()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::LoadAllObjects()
<unknown module>! UE4Editor_CoreUObject!LoadPackageInternal()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::VerifyImportInner()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::VerifyImport()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::VerifyImportInner()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::VerifyImport()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::CreateImport()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::IndexToObject()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::operator<<()
<unknown module>! UE4Editor_CoreUObject!UObjectProperty::SerializeItem()
<unknown module>! UE4Editor_CoreUObject!FPropertyTag::SerializeTaggedProperty()
<unknown module>! UE4Editor_CoreUObject!UStruct::SerializeTaggedProperties()
<unknown module>! UE4Editor_CoreUObject!UObject::SerializeScriptProperties()
<unknown module>! UE4Editor_CoreUObject!UObject::Serialize()
<unknown module>! UE4Editor_Engine!AWorldSettings::Serialize()
<unknown module>! UE4Editor_CoreUObject!ULinkerLoad::Preload()
<unknown module>! UE4Editor_CoreUObject!EndLoad()
<unknown module>! UE4Editor_CoreUObject!LoadPackageInternal()
<unknown module>! UE4Editor_Engine!UEngine::LoadMap()
<unknown module>! UE4Editor_Engine!UEngine::Browse()
<unknown module>! UE4Editor_Engine!UGameInstance::StartGameInstance()
<unknown module>! UE4Editor_Engine!UGameEngine::Init()
<unknown module>! UE4Editor!FEngineLoop::Init()
<unknown module>! UE4Editor!GuardedMain()
<unknown module>! UE4Editor!GuardedMainWrapper()
<unknown module>! UE4Editor!WinMain()
<unknown module>! UE4Editor!__tmainCRTStartup()
Cannot reproduce.
How to delete some elements correctly when deleting an array loop?
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UMG RichText not appear image when packaged
What is the difference between Camera and CineCamera?
Why does the REMOVE method of map container remove elements have memory leaks?
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Blueprint |
---|---|
Affects Versions | 4.6.1 |
Target Fix | 0 |
Created | Dec 24, 2014 |
---|---|
Resolved | Oct 6, 2015 |
Updated | Apr 27, 2018 |