Seems to be an issue with how the cooker is calling the contents of TM-ShaderModels.
Sync QAGame (Through P4)
Results: Execution results in a Crash with an Unhandeled Exception
Expected: Execution opens into cooked TM-ShaderModels
[2019.02.22-16.30.26:786][ 0]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000038 [2019.02.22-16.30.26:786][ 0]LogWindows: Error: [2019.02.22-16.30.26:786][ 0]LogWindows: Error: [Callstack] 0x00007ff7f4a301d5 QAGame.exe!UWorld::AddParameterCollectionInstance() [e:\p4workspaces\lokey_ue4_licensee\engine\source\runtime\engine\private\world.cpp:1057] [2019.02.22-16.30.26:786][ 0]LogWindows: Error: [Callstack] 0x00007ff7f4409cce QAGame.exe!UMaterialParameterCollection::PostLoad() [e:\p4workspaces\lokey_ue4_licensee\engine\source\runtime\engine\private\materials\parametercollection.cpp:53] [2019.02.22-16.30.26:786][ 0]LogWindows: Error: [Callstack] 0x00007ff7f24d5e39 QAGame.exe!UObject::ConditionalPostLoad() [e:\p4workspaces\lokey_ue4_licensee\engine\source\runtime\coreuobject\private\uobject\obj.cpp:1035] [2019.02.22-16.30.26:786][ 0]LogWindows: Error: [Callstack] 0x00007ff7f235e167 QAGame.exe!FAsyncPackage::PostLoadObjects() [e:\p4workspaces\lokey_ue4_licensee\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:6668] [2019.02.22-16.30.26:786][ 0]LogWindows: Error: [Callstack] 0x00007ff7f237e503 QAGame.exe!FAsyncPackage::TickAsyncPackage() [e:\p4workspaces\lokey_ue4_licensee\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:5851] [2019.02.22-16.30.26:786][ 0]LogWindows: Error: [Callstack] 0x00007ff7f2360c61 QAGame.exe!FAsyncLoadingThread::ProcessAsyncLoading() [e:\p4workspaces\lokey_ue4_licensee\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:4505] [2019.02.22-16.30.26:786][ 0]LogWindows: Error: [Callstack] 0x00007ff7f237eafa QAGame.exe!FAsyncLoadingThread::TickAsyncThread() [e:\p4workspaces\lokey_ue4_licensee\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:5259] [2019.02.22-16.30.26:786][ 0]LogWindows: Error: [Callstack] 0x00007ff7f237d80d QAGame.exe!FAsyncLoadingThread::TickAsyncLoading() [e:\p4workspaces\lokey_ue4_licensee\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:4962] [2019.02.22-16.30.26:786][ 0]LogWindows: Error: [Callstack] 0x00007ff7f234af2a QAGame.exe!FlushAsyncLoading() [e:\p4workspaces\lokey_ue4_licensee\engine\source\runtime\coreuobject\private\serialization\asyncloading.cpp:7291] [2019.02.22-16.30.26:786][ 0]LogWindows: Error: [Callstack] 0x00007ff7f256b024 QAGame.exe!LoadPackageInternal() [e:\p4workspaces\lokey_ue4_licensee\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1091] [2019.02.22-16.30.26:786][ 0]LogWindows: Error: [Callstack] 0x00007ff7f256ab75 QAGame.exe!LoadPackage() [e:\p4workspaces\lokey_ue4_licensee\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:1431] [2019.02.22-16.30.26:786][ 0]LogWindows: Error: [Callstack] 0x00007ff7f4966a31 QAGame.exe!UEngine::LoadMap() [e:\p4workspaces\lokey_ue4_licensee\engine\source\runtime\engine\private\unrealengine.cpp:12143] [2019.02.22-16.30.26:787][ 0]LogWindows: Error: [Callstack] 0x00007ff7f49138e7 QAGame.exe!UEngine::Browse() [e:\p4workspaces\lokey_ue4_licensee\engine\source\runtime\engine\private\unrealengine.cpp:11600] [2019.02.22-16.30.26:787][ 0]LogWindows: Error: [Callstack] 0x00007ff7f41cdf6a QAGame.exe!UGameInstance::StartGameInstance() [e:\p4workspaces\lokey_ue4_licensee\engine\source\runtime\engine\private\gameinstance.cpp:503] [2019.02.22-16.30.26:787][ 0]LogWindows: Error: [Callstack] 0x00007ff7f15f09b9 QAGame.exe!FEngineLoop::Init() [e:\p4workspaces\lokey_ue4_licensee\engine\source\runtime\launch\private\launchengineloop.cpp:3293] [2019.02.22-16.30.26:787][ 0]LogWindows: Error: [Callstack] 0x00007ff7f1601ebe QAGame.exe!GuardedMain() [e:\p4workspaces\lokey_ue4_licensee\engine\source\runtime\launch\private\launch.cpp:157] [2019.02.22-16.30.26:787][ 0]LogWindows: Error: [Callstack] 0x00007ff7f160203a QAGame.exe!GuardedMainWrapper() [e:\p4workspaces\lokey_ue4_licensee\engine\source\runtime\launch\private\windows\launchwindows.cpp:145] [2019.02.22-16.30.26:787][ 0]LogWindows: Error: [Callstack] 0x00007ff7f16102d3 QAGame.exe!WinMain() [e:\p4workspaces\lokey_ue4_licensee\engine\source\runtime\launch\private\windows\launchwindows.cpp:275] [2019.02.22-16.30.26:787][ 0]LogWindows: Error: [Callstack] 0x00007ff7f58585b2 QAGame.exe!__scrt_common_main_seh() [d:\agent\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288] [2019.02.22-16.30.26:787][ 0]LogWindows: Error: [Callstack] 0x00007ffd0bc21fe4 KERNEL32.DLL!UnknownFunction [] [2019.02.22-16.30.26:787][ 0]LogWindows: Error: [Callstack] 0x00007ffd0c0acb81 ntdll.dll!UnknownFunction [] [2019.02.22-16.30.26:787][ 0]LogWindows: Error:
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-70492 in the post.
0 |
Component | UE - Graphics Features |
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Affects Versions | 4.22 |
Target Fix | 4.22 |
Created | Feb 22, 2019 |
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Resolved | Feb 25, 2019 |
Updated | Apr 3, 2019 |