A user has reported that Shader Complexity is not working properly in 4.21 with the Android ES2 or 3.1 preview rendering level settings.
Regression?: No
It did not look this way in 4.21 and prior versions but it also was not working properly (everything was considered high complexity)
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-70589 in the post.
6 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.22, 4.23 |
Created | Feb 25, 2019 |
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Resolved | Aug 27, 2021 |
Updated | Aug 27, 2021 |